As teachers and coaches, we are always looking for new ways to engage children in learning and activity. How and the way we teach is constantly evolving, even in PE.
While we don’t want to jump on to every new bandwagon that comes along, there are some trends that are worth exploring further, such as gamification.
What is gamification and how does it work in PE?
Rest assured, it isn’t about sitting playing video games! Gamification is an educational approach that looks to motivate students by harnessing the elements of video games that make these games so engaging, and applying them to learning. The intention is to capture interest and inspire children to get involved.
Some children thrive on traditional games such as football, netball or cricket, but there are many who struggle to enjoy PE or physical activity. Gamification could be a way to capture their interest and inspire them to be active.
How can gamification of PE lessons help your students?
Children are spending increasing amounts of time gaming. Rather than competing with this, incorporating elements of video games into your PE lessons and physical activities can help make these sessions relatable, it can help your pupils make connections. They are also more likely to get excited about something that replicates an area of their life that they enjoy.
Studies have shown that gamification can greatly increase motivation and engagement. It can reduce disruptive behaviour and encourage children and adolescents to be more active.
How can you introduce gamification into PE and physical activities?
Setting a challenge where players (pupils) need to make choices to overcome the challenge, collecting items, exploring, achieving mini-goals, these are all ways to introduce gamification into your lesson.
At the simplest level, gamification includes games such as throwing bean bags at a target or ‘tag’ running games. For a game to feel satisfying it needs some sort of challenge – a goal or objective. More complex games could have players constantly re-evaluating the best choice for any given situation or basing activities on popular video games such as the Marvel universe of superheroes.
A great example is our exciting new PE Escape Room coaching day. During the event, children will need to solve mental and physical puzzles to be freed.
Adding tech to PE and physical activity
Tech aimed at exciting pupils and encouraging them to be active is another way to introduce gamification to your lessons.
Wearables, smart technologies etc can provide new opportunities to keep children engaged. Our new OAA activities and Wellbeing Walks incorporate dynamic QR codes. When scanned, these codes will unlock an additional piece of information, a task or an activity for children to complete.
Gamification can be an exciting way to reimagine physical education in a post-pandemic world and could help support and encourage more young people to lead healthy and active lifestyles.
Get in touch to find out more about how our programmes can help engage even the most reluctant of pupils in PE and physical activity.
TES article: Can video games help to boost PE engagement?